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Again, almost all of what I do is for training via our LMS that is currently serving our 2300+ staff Nationwide. I use FCPX for a variety of pieces ranging from screenshares to projects that I shoot myself and then complete in FCPX and Motion. We were heading in the direction of more video production here in house. About a year later, we purchased the first Mac ever in this company and with it, Final Cut Pro X (FCPX), Motion, and Compressor.
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Of course, there were no Macs here in this company at the time. I started here a little over three years ago developing training content primarily with Articulate Storyline and some light video work on Camtasia.
![final cut pro x final cut pro x 10.3.4 final cut pro x final cut pro x 10.3.4](https://i.pinimg.com/474x/31/9f/cc/319fccaff0947b47aaec70f202a0b0d9.jpg)
Well, primarily it's being used by myself only. I would imagine this is the same issue you would run into with any NLE due to the pressure this puts on your CPU. One other note - FCPX is generally very stable, although because you can edit multiple codecs, formats, frame rates on one timeline - when you get into a long-form edit, it can become slow and often crash. Final Cut does become a little more difficult to use on feature film edits when needing to work on multiple audio layers - it does become difficult to manage long form edits with complicated audio, however, that's a problem I recall having with other NLE as well.
#Final cut pro x final cut pro x 10.3.4 tv
I've also used Final Cut Pro X to edit music videos, commercials, half-hour TV episodes, and feature films - all of which FCPX performed very fast and well. I find Final Cut Pro X incredibly well suited in an editing environment when there are short recurring video edits - specifically, I found myself reducing the total edit time on a 2-minute web video for a client from 3-4 hours to 1-2 hours when I originally switched from FCP7.